The CMP Game Group includes subscribers to Game Developer magazine, the leading game industry magazine, visitors to Gamasutra.com, the premier web portal for game developers, and attendees to the Game Developers Conference, the largest global game industry event for developers, GDC Mobile, the Serious Games Summit, the Independent Games Festival, the Game Developers Choice Awards, and GDCTV.
The game group is a core provider of essential information and community to the professional game industry. For more information, please visit www.cmpgame.com.
Audience Profile
The CMP Game Group audience reaches 90 percent of the global game developer community. It is an elite audience of professional game developers that includes creative directors, executive producers, lead designers, CEOs and directors of development, in addition to designers, audio engineers, and programmers from around the globe.
Game Developer Magazine's Reach
- 82,459 professional game developers**
- 34,358 subscribers as reported by BPA in the June, 2005
Gamasutra's Reach
- 220,000 registered users
- 30% of these game industry professionals are international*
Game Developers Conference's Reach
- 12,000+ game industry professionals
- 91% rated the information presented at the GDC as influential in the determination of which products and services to purchase***
Key Purchasing Statistics for the CMP Game Group*
- 81% are involved in the purchase of Hardware products and technologies
- 88% are involved in the purchase of Software products and technologies
- 72% are involved in the purchase of Services (contract, consulting, outsourcing)
- The average budget for their current console (ie: Xbox 360, PlayStation, Nintendo) game project is: $8.3 Million
- They average 6.7 years experience in game development.
- They have worked on an average of 8.4 titles, of which 8.1 have been published
- 71% of subscribers have visited an advertiser's website



